Sunday, 27 February 2011

Tap Face


A quick animation in max of my Tap Face character. The particles are terrible but you get the picture. The overflow is going to be the mouth.

Tap Face Timelaps



The model was made in max then textured and painted in zbrush

Tuesday, 15 February 2011

the Letter A



I was going to make the A in max with fur applied but fancied sculpting this figure after seeing circus de soleil on Friday. I will try and apply hair to the figure in the relevant areas ;P

Saturday, 5 February 2011

Wednesday, 2 February 2011

photoshop moment


Just having a photoshop moment and as I love myself :) thought I'd vamp up me for a new profile pic

Sunday, 30 January 2011

"L" hand



This is a little bit of the sculpting of my hand, there is still lots to do.

Tuesday, 25 January 2011

Saturday, 22 January 2011

Thursday, 20 January 2011

snake "S"




The first letter for my title sequence. Zbrush then max

Saturday, 4 December 2010

the start of my Lady scientist

thought I'd make some of the characters from a little short I'm writing. I was think it would be a stop motion piece but it would be good to use CGI bits too, hopefully seamlessly.

Sunday, 28 November 2010

nice and fleshy

I'm getting quite pleased with myself now :)

posed monster


Using the new goZ in to Max is giving me some weird results but importing the obj's and applying the bump and textures looks terrible. In max the monster is black like the normals are inside-out, it renders like this but the shadows are not cast from certain parts.

Sunday, 21 November 2010

shelby demo head


This is the demo head which comes with escape studio Zbrush course. I just texturing it at the mo.

Zbrush

I need to figure out how to reverse my bump map and my texture is coming out all pixellated. But I'm getting there :)