All things animationey. I have been a miniature maker for the last eight years selling to collectors here in the UK and popping over the pond to sell in the states too. I've also been studying for the last three years and I'm nearing the end of my MA in digital film and Animation. I'd really love to work on a stop motion production but I do also love my 3D animation and VFX :)
Thursday, 10 February 2011
Wednesday, 9 February 2011
Saturday, 5 February 2011
Wednesday, 2 February 2011
Tuesday, 1 February 2011
Sunday, 30 January 2011
Thursday, 27 January 2011
Wednesday, 26 January 2011
Tuesday, 25 January 2011
Saturday, 22 January 2011
Thursday, 20 January 2011
Sunday, 16 January 2011
Sunday, 9 January 2011
Monday, 6 December 2010
Saturday, 4 December 2010
the start of my Lady scientist
thought I'd make some of the characters from a little short I'm writing. I was think it would be a stop motion piece but it would be good to use CGI bits too, hopefully seamlessly.
Sunday, 28 November 2010
posed monster

Using the new goZ in to Max is giving me some weird results but importing the obj's and applying the bump and textures looks terrible. In max the monster is black like the normals are inside-out, it renders like this but the shadows are not cast from certain parts.
Sunday, 21 November 2010
shelby demo head
This is the demo head which comes with escape studio Zbrush course. I just texturing it at the mo.
Zbrush
Saturday, 20 November 2010
Monday, 8 November 2010
escape
I just joined a Zbrush class at escape studios. I've been playing around with Zbrush for awhile now but I still don't really understand it's work flow. I'm a bit worried I need to know Maya to get the most out of class but hopefully I can figure out the Max alternatives or maybe get my arse in gear and learn Maya once and for all.
Wednesday, 27 October 2010
Friday, 8 October 2010
Sketches
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